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;;Lavaal City
The City of Flowers! The city is surrounded by forest, but there are very few trees inside the city. It's a quaint little city, the kind of place where everyone knows everyone. Many of the residents have flower gardens which gives the city a strong floral odor. The Lavaal City Flower Festival is held once a year and the people set up stands and sell their flowers. A contest is also held, to see who has raised the best flowers for that year. The Gym is in the center of the city with the PokéCenter and the PokéMart not far from it.
Sub-boards:
;;Redwood Pokémon Lab, ;;Lavaal City Gym
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;;Route One
Lavaal City to Sai Town
After leaving main road from Lavaal City, the concrete road gradually turns to dirt and green becomes a more and more frequent sight. Eventually this all tapers out to a large field of tall grasses that seem to stretch into the sunset. At the very edges of the field a few trees grow, and these to grow more frequent as you walk along. A beautiful view of the mountains follows you along as you travel down this path. Many Grass and Bug Pokemon live here, so make sure to have all essentials packed before you set out.
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;;Sai Town
The Jungle Town!
After your trek through the meadow, the trees reveal the secret of civilization - Sai Town. A small town, the houses are spaced apart and green covers the ground. Trees are everywhere here - in yards, on the road, some even have houses built around them!
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;;Route Two
Sai Town to Route Three
Leaving the town leads to Route Two. The trees continually grow thicker until it is almost too thick to move, except where the path cuts through the trees. It is very dark because the trees have grown thick and close together. It is difficult to see during the day without a light source and impossible at night. Many Grass, Bug, and Dark types lurk here, and even a few Ghost.
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;;Route Three
Route Two to Koroko City
Unlike the route it is connected to, Route Three is full of thin, white trees with sparse leaves. The wide, dark dirt path cuts through the green grass. It is a bright place and has an almost greenish tint from the sun shining through the leaves.
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;;Koroko City
Home of the Healing Hot Springs!
The buildings in this city are all made of some red clay. They are all square with flat roofs and are all set around a large circular place. The Gym, Pokémart, and Pokécenter are mixed in with the buildings. A large building in the middle houses a hot spring. Many people say this hot spring has healing properties.
Sub-board:
;;Koroko City Gym
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;;Route Four
Koroko City to Hitze Desert
As the route leads away from the city, the grass and trees start to disappear and are replaced with sand and rocks. The farther you get from the city, the warmer the weather gets and most signs of life begin to disappear. Grass-types start to disappear while Ground, Rock, and Fire-types flourish.
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;;Hitze Desert
Route Four to Mydia City
Sand, sand, and more sand. That is all to see here for miles and miles. There is almost no plant life and the days are very hot and the nights are very cold. Sand dunes range from the size of small hills to large buildings. One of the biggest threats in the area are sandstorms; you don't want to get caught out in the open during one! Only a fraction of the size of the desert that separates Zanra from the other regions, it is still quite large. Water is extremely rare in this area, so if you are going to venture here be sure to pack lots of water.
Sub-boards:
;;Hitze Oasis, ;;Ruins of Narzok
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;;Mydia City
The Party City!
The houses are all brightly colored, but usually empty. Mydia City is a party town. Everyone is usually found in the city's center. The parties and festivals are almost always held there.
Sub-board:
;;Mydia City Gym
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;;Route Five
Mydia City to Route Six
A plain dirt path runs from the city and connects to the next Route. There are no trees, but a few shrubs and large rock formations scatter the landscape. Rock and Ground-types flourish and there are a few Fire-types found here.
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;;Route Six
Route Five to Rockslide City
This Route leads straight up the mountain. Steps are carved right into the mountainside. The weather is usually very nice and there is always a light breeze blowing down the mountain.
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;;Rockslide City
The City of Stone!
Most of the buildings are made of a light colored stone and there are stone sculptures placed tastefully around the city. Several artists live in the city who carve the statues. The Gym is placed in the center of the city.
Sub-board:
;;Rockslide City Gym
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;;Route Seven
Rockslide City to Kaianta Town
Route Seven leads from Rockslide City to the next town, Kaianta. Concrete steps run all the way down the mountain, however, they are covered with moss and can be a little slippery. The weather is generally mild and gets warmer the farther down the mountain you go.
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;;Kaianta Town
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No posts have been made on this board.
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;;Route Eight
Kaianta Town to Nevis City
The rock formations become more and more frequent and rock walls start getting higher and higher along the path. About halfway along the path the walls reach a steady height and the landscape becomes hidden behind rock. There are lots of Rock-type and a few Ground-type pokémon here.
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;;Nevis City
The Fallen City!
Nevis City used to be a thriving metropolis, full of expensive resorts and lofts. It was a very upper-class city until it's economy crashed. While the other cities in the Region flourished, Nevis fell into a state of disrepair. Now the buildings are all falling apart and covered in graffiti. The crime rate skyrocketed and biker gangs roam the streets.
Sub-board:
;;Nevis City Gym
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;;Route Nine
Nevis City to Zava Village
A marsh makes up this Route. It's long, twisting and dangerous. The marsh is full of quicksand and deep, hidden pools of water. One wrong step could lead you to get caught in one of these traps. Water, Flying, Dark, and Psychic-types are found here.
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;;Kazri Forest
Upon entering, the terrain changes suddenly. One step you are in the soft marshland of Route Nine and the next you are on the firm ground of the Kazri Forest. The land is littered with fallen leaves and pine needles and it makes walking quietly very hard. The trees are close together and the canopy is so thick it blocks out most of the sunlight, making it hard to see. A faint path leads through to the other Route, but is usually covered with leaves and hard to see. A large lake sits somewhere within with a river leading out of the forest.
Sub-board:
;;Ghostmist Lake
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;;Route Ten
Zava Village to Moya City
Really more of a river path than an actual route. For the entire length of the Route, a small winding river follows right beside it. It's rather idealistic when the weather's right, and there are several small picnic tables, somewhat worn, that travelers can eat at while pokémon play either in the water or in the long grass along the shore.
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;;Moya City
The Cavernous City!
Built deep underground, Moya City is always very cool. Tunnels were dug by ground-type pokemon creating long winding passages and huge caverns where the people made their city. The caverns are public places, where they set up shops and socialize, while smaller caves were carved as their homes.
Sub-board:
;;Moya City Gym
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;;Route Eleven
Moya City to Noriya Village
In contrast to the route before it, Route Eleven is almost always blazing with sunlight. Despite that, it is extremely rundown and there is trash everywhere. Most of the park benches that used to be here have been torn down and burned as vandalism.
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;;Noriya Village
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;;Route Twelve
Noriya Village to Dewpoint City
There are always thunderstorms here and it is almost constantly raining. The route is muddy and slippery. Water and Electric-types can be found here.
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;;Dewpoint City
The City By The Sea!
Dewpoint City is famous for its water parks and seaside luxury resorts. The Gym and the Pokémart are on a tiny island not far from the city. A water or flying pokémon is needed to reach it.
Sub-board:
;;Dewpoint City Gym
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;;Midnight Pass
Dewpoint City to Emberlight City
The path between the Dewpoint and Emberlight Cities is lined with steep, mountainous cliffs on either side. Midnight Pass was named so because it is pitch black until you reach either of the cities. Dark and ghost-types flourish here, along with some fire-types.
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;;Emberlight City
The City of the Twin Sunsets!
Like Dewpoint, this city sits by the ocean. When the sun sets, the light reflects off the water and turns it and the beach a beautiful burnt orange. The gym is on the beach and it faces the sea.
Sub-board:
;;Emberlight City Gym
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;;Route Thirteen
Emberlight City to Talana Town
Snow covers the path and it is very cold. It would be very easy to get lost here. There is a frozen lake nearby and it is hidden by snow. You have to take care around here, some of the snow may be thin. Ice pokémon are abundant.
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;;Talana Town
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;;Route Fourteen
Talana Town to Icethorne City
This Route is very windy. The wind blow snow in from Icethorne City so there are perpetual blizzards.
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;;Icethorne City
The City of Snow!
All year round, the ground is covered with snow and ice. A few of the residents own fire pokémon, which are used to keep the ponds from freezing over. The Gym is set on a small hill, in an effort to keep the snow from the door. The Pokémart and Pokécenter are on either side of the Gym.
Sub-board:
;;Icethorne City Gym
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